Table of Contents
1. Introduction to Game Architecture
2. Revisiting Object-oriented Programming Concept
3. Design Principles for Clean Code
4. Essential Design Patterns
5. Unified Modeling Language Essential
6. Best Practices to Start a Unity Project
7. Proven Game Architecture to Use
8. Sample Unity Project using MVC: Part 1
9. Sample Unity Project using MVC: Part 2
10. Performance Testing and Optimization Strategies for Unity Projects
11. Where to Go Next