1. The Unity Engine
  2. Components and Prefabs
  3. The Basics of Combat
  4. Getting to Know UI
  5. Mastering the Fundamentals
  6. The Physics of Fun
  7. The Joy of Animation
  8. The Mind of the Enemy
  9. Forging Your Weapon System
  10. All About Audio
  11. A Graphical Upgrade
  12. So Many Particles
  13. Mastering Player Progression
  14. UX
  15. 2D vs. 3D
  16. Mastering the Genres
  17. Platforms and Publishing
  18. From Concept to Completion