Blender for Digital Artists

Prof. Sham Tickoo

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ISBN: 9789388176262
Authors: Prof. Sham Tickoo
Rights: Worldwide
Publishing Date: January 2018
Pages: 296
Weight:
Dimension: 20 x 14 x 4 cm
Book Type: Paperback

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    Autodesk 3ds Max 2019: A beginner's Guide textbook introduce the readers to Blender, a powerful, free open source 3D Computer graphics Software. The text first introduces the basic features such as modeling, sculpting, texturing, lighting and progresses gradually towards explaining the advanced features such as rigging, animation, rigid body dynamics, and particle system to help digital artists learn the software easily and create stunning models.

      Chapter 1: Introduction to Blender Interface

      Chapter 2: Working with Mesh Primitives

      Chapter 3: Working with Curve Primitives

      Chapter 4: Working with Modifiers

      Chapter 5: Digital Sculpting Techniques

      Chapter 6: Working with Materials-I

      Chapter 7: Working with Materials-II

      Chapter 8: Lights and Cameras

      Chapter 9: Basics of Rigging and Animation

      Chapter 10: Rigid Body Dynamics

      Chapter 11: Working with Particles

      Index

      Prof. Sham Tickoo

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