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Auto CAD 2016 3D Modeling by Mercury Learning

Rs. 357.00

Author: Mercury Learning

Features:

  • Language: English
  • Binding: Paperback
  • Publisher: BPB Publications
  • ISBN: 9788183335867
  • Edition: 2016
  • Pages: 409
  • Dimension: 23 X 15.5 X 2.5 cm

Description  This book provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, it uses both metric and imperial units to illustrate the myriad tools for this popular application. Use the companion disc to set up drawing exercises and projects and see all of the book’s figures including color. AutoCAD 2016 3D modeling includes 50” mini workshops“  that complete small projects from concept through actual plotting. Solving all of the workshops will simulate the creation of full projects (architectural and mechanical) from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2016.

  • Covers 3D solid modeling, 3D surface modeling, working with cameras/lighting, rendering and imaging, dimensioning and drafting and model interchange.
  • Includes 50” mini workshops“  that complete small projects from concept through actual plotting. Solving all of the workshops will simulate the creation of full projects (architectural and mechanical)
  • Provides new and seasoned users with step-by-step procedures on creating and modifying 3D models in both metric and imperial units.
  • Companion disc can be used to set up in-text drawing exercises and projects and to see the book’s figures in color
  • Written by an Autodesk Approved Instructor and Certified Autodesk AutoCAD Master

Table Of Contents :

Chapter 1. AutoCAD 2016 3D Basics

Chapter 2. Crating Solids

Chapter 3. Creating Meshes

Chapter 4. Creating Surfaces

Chapter 5. Crating Complex Solids & Surfaces

Chapter 6. Solid Editing Commands

Chapter 7. 3D Modifying Commands

Chapter 8. Converting and Sectioning

Chapter 9. Printing in 3D and Crating 3D DWF Files

Chapter 10. Cameras and Lights

Chapter 11. Materials, Rendering, Visual Styles and Animation

Index